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October 15, 2005
jesusonic development

I spent the evening last night and part of today doing something that ended up being very easy, but produced crazy tasty results -- I made Jesusonic support multiple sub-channels, where each one runs concurrently, and their outputs are mixed, and the currently selected channel gets the input from triggers/knobs/audio. This lets me have banks that can be drum machine, bass loop, guitar loop, etc. and switch between them using the footboard, and control each one, and so on. I also made a loopsampler-granul that lets you program the loop granularity, so you can make your loops perfectly timed to synchronize. It's so awesome, for me at least. Tempted to start making songs live with it. Here's a good one of me screwing around (though without the setup, but I'm sure I could get the setup process recorded to sound decent). Anyway, gonna go try it on the actual hardware, which shall I mention, I just added a backlit keyboard too (though I haven't finalized the mounting of yet). Getting my patches worked out for the show on Oct 28th, but tempted to make some for jamming alone, just to mess around at some point.. heh. anyway, fun fun. I'll post Jesusonic 0.992 up with this functionality once I test it some more, so maybe a few days...








2 Comments:
Posted by Roo on Mon 24 Oct 2005 at 06:16 from 84.93.90.x
Looking forward to 0.992. The granular loop sampler sounds like it will make life wonderfully simple (timing was tricky, for me at least, until now). And multi-subchannels sounds like an impressive step forward.


Posted by - on Tue 15 Aug 2006 at 07:12 from 70.187.11.x
kndvng


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